Instead of multiple tabs, a "tiled" display on the screen that is customizable. Map, data, monsters, Player/DM view, sound player, and anything else the DM needs to see simultaneously.
this would open the map and center it on the map zoomed at some level with the map center on the pin (perhaps with the pin also highlighted in some way)
Allow for Snippets to have default text when created. This would be useful for Snippets that have tables to be filled out, or other information. This would prevent the need to copy/paste Snippets between common topics so frequently.
Reveal smart image by drawing a polygon rather than using the default method. Simply put a number of points on the screen and close the polygon by clicking the first point to reveal the area inside.
It's currently set for 10 sec (I think), which is fine during editing and preparation. But during a game session, I read, I talk to the player, I want to read again, but the popup is gone. So I need to move the mouse back and forth and then read...
When running a session, it would be neat if I could not only reveal and show the map in player view, but show it to the player view with the same zoom level and center as in the smart image tab.
There is current functionality to "Clear All Content Links and Re-Scan" and to "Scan for New Content Links", but there are also cases in which a proposed link was set to "Ignore", and now there is new content that should be linked. In...
When creating a new topic we get the ability to create Alternate Names which is very useful. In 98% of my use cases however I do not want those alternate names to be visible in the Topic list. I therefore end up going into the topic and modifying...
I'd like a single button that would maximize both the window and content when sharing in Player View. Also, while their at it, it would be nice to be able to make the window frameless.
This will be very useful to quickly capitalize keywords, to be used in combination with topic tiltle set as sensitive for better managing the autolink feature.
When the user drags-n-drops one topic to another, a dialog appears prompting the user to select the type of relationship. By shift-dragging, the Containment relationship is selected and acted upon.
There are cases in which there could be more...
When showing pictures in player view, there's also a header shown above the picture with the name I gave it in the topic. This is no big issue most of the time, but sometimes this spoils information I don't want to players to have yet. Like the...